Skylanders Superchargers console game.
Client: Activision
Skylanders: SuperChargers is a “toy-to-life” video game in which players can place toy figurines on the “Portal of Power”, which allows players to play as the figurine-represented character in-game. This was the 4th franchise console release featuring an entirely new fleet of SuperCharger vehicles for land, sea and air gameplay!
Key roles: UI/UX | Animation | VFX | QA

VFX & animation
Key challenges were creating and implementing secondary environmental and NPC enemy visual effects for fireballs, explosions, flames, smoke, liquid, splats and more!









UI / UX Menus & Navigation
Visual development and support for iconography, illustration, vfx and backgrounds for the UI library.






