Skylanders Superchargers console game.

Client:  Activision

Skylanders: SuperChargers is a “toy-to-life” video game in which players can place toy figurines on the “Portal of Power”, which allows players to play as the figurine-represented character in-game. This was the 4th franchise console release featuring an entirely new fleet of SuperCharger vehicles for land, sea and air gameplay!

Key roles: •UI / UX •Animation •VFX

VFX & animation

Key challenges were creating and implementing secondary environmental and NPC enemy visual effects for fireballs, explosions, flames, smoke, liquid, splats and more!

UI / UX Menus & Navigation

Visual development and support for iconography, illustration, vfx and backgrounds for the UI library.

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